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  • ... games/gamification and robotic device scenarios where healthcare, learning, wellbeing and quality of life issues are in foci. His... art (interactive multimedia installations e.g. MoMA and performance art using invisible sensing technologies of various...
  • The Unframed World -
    ... VR technologies such as HTC Vive, Oculus Rift and Google Cardboard will be introduced. The desire of humanity to become... bodily perception and physical laws, social issues, poetry, performance, gender and identity. In addition VR technologies such as...
  • ... including: assemblage, sculpture, installation, film, video, performance, photography, print, drawing and painting. His primary...
  • ... and built several video synthesisers for use in video art performance and installation work. I also provided technical support...
  • ... with Robert and Christopher immediately following one of the performances. You’ll hear Christopher’s voice first, followed by...
  • 24hour Social -
    ... in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-...
  • Simon Biggs -
    ... sees. In the Art Annex exhibition, each computer-facilitated `performance' will be totally subject to the diverse and...
  • ... “The Performing Observer: Writings on Contemporary Art, Performance, and Photography”, Dr. Martin Patrick, Intellect Press, UK...
  • ... Columbia University. He was composer-in-residence for the MacArthur-award winning choreographer Elizabeth Streb, and was technology... for Computer Arts, and his essays have been published in the Performance Art Journal and Leonardo.
  • ... and used the flux of electrical waves to visualize the cardiac sound traces inside the art space. The cube was transformed... waves. The artwork was placed in the hybrid territory of performance, prints and installation which included the visitant into...