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  • Tenhaaf, Nell. Mysteries of the Bioapparatus In Immersed in Technology: Art, Culture and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeod, 51-71. : The MIT Press and The Banff Centre, 1996.
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Ed grew up playing with computer programming, with his first software title being published at the age of 17. Following a degree in Architecture at the University of Liverpool, Ed undertook the MA in Digital Arts at the Middlesex University Centre
  • Fleischmann, Monika and Wolfgang Strauss and . Liquid Views In Revue virtuelle - The Virtual Body, edited by Centre Georges Pompidou: 1994.
  • Centre pour l´image contemporaine, Saint-Gervais, Genéve and l´Université Paris 8, ed. La relation comme forme. L´interactivité en Art. Dijon, France: Les Presses du Réel, 2004.
  • Centre de Arts Actuels Skol, ed. L´installation. Pistes et Territoires. Montreal: Skol, 1997.
  • Pijnappel, Johan. Jeffrey Shaw. The Centre for Art and Media, Karlsruhe. An Interview Art and Design Profile 39 (1994): 70-79.
  • Richard Colson has taught digital media for many years in colleges and universities in the UK. He was Reader for Art and Digital Media Practice at Thames Valley University from 2008-2010 and Senior Lecturer at the same University responsible for the
  • Dennis Del Favero is an Australian artist and professorial fellow. He has been awarded numerous Artist-in-Residencies and Fellowships, including an Artist-in-Residence at Neue Galerie Graz and an Australian Research Council Australian Professorial
  • LAb|au| developed a transdisciplinary and collaborative approach based on different artistic, scientific and theoretic methods, examining the transformation of architecture and spatio-temporal structures in accordance to the technological progress