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Universal Zoologies
1996
-
2001
... was developed
for
real-time virtual reality...
Acoustic Environment
1997
-
1997
A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.
Laura Netz
... in curatorial
practice
s in sonic arts. In...
Sensorama
...s electronic game was developed
for
a big company's...
Muriel Lake Incident
1999
Janet Cardiff & George Bures Miller developed in "The Muriel Lake Incident" (1999) a miniature movie theater, in which a maximum of 3 person can have a look inside. The image and sound illussion is made perfect and has the effect that the viewer
West-East 2
1990
... controllers
for
elements such as scale...
The Living Room
1994
-
1994
Gallery based distributed interactive digital video projection environment Multiple rooms, each approximately 12 x 10 x 6 metres 4 large scale projections, black and white and colour, multi-channel interactive sound Produced by The Film and
Computer Graphics 1982
1982
-
1982
Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
iSee
2002
-
2002
...iSee is an application
for
web-browsers and PDAs that charts...
Syncronicity - The Circus of Everyday Life
2008
-
2008
Syncronicity 2008 This work developed out of my research fellowship at goldsmiths college.This is a live visualisation of a hand drawn city. Dozens of hand drawings are being walk on by small robots. The real space made as a visualisation. A
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