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Extruder
2008
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2008
The automobile is a fascinating machine. Since its inception the automobile has driven us faster and faster into the future. Carving out the modern world, it has done brilliantly, reproducing itself by the multi-millions. Along the way it has
AME: Art After Museum
1992
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1992
an art collection concieved by contemporary artists for virtual reality OPUS IN MACHINA > IMAGO EX MACHINA ART EXPLORER : AN ACTIVE SPECTATOR Milestones for an Art After Museum Is there thing such as Art After Museum ? Cosa Mentale Back to
Tape Recorders MCA Sidney
2009
Motorised measuring tapes, kinect tracking systems, computers, cameras, thermal printer, custom-made hardware and software dimensions variable Rows of motorised measuring tapes record the amount of time that visitors stay in the installation. As a
Tollen
2006
In an arena of about 6m by 10m the artist puts a number of spinning tops in motion. He attempts to drive them as a kind of flock or lets them interact as a kind of self-sustaining system. They move in unpredictable ways, sometimes careful and
The Value of Art
2010
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2010
video
The Value of Art are interactive paintings dealing with the economy of attention and value creation in the art world. When we look at prices of artworks at auctions, they often seem incomprehensible. Competing art collectors betting against each
Helpdesk
2011
“Helpdesk” it is not a regular phone. It’s a phone that waits for calls from the big public. As the attention on and funding for the arts is minimal, Helpdesk makes missed calls to an unlimited number of random phone numbers. The ringing phone in
Post Brands
2004
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2004
"This is a triptych of three street art pieces that starred in a poster campaign that took place over several years in a number of European cities. The artworks were printed in black and white on wide format paper or stickers and pasted illegally on
Wheels
2013
video
Installation using real-time computer simulation. When you depict the movement of parts of the human body in a time/value co-ordinate system, you get various wave forms; in the case of repetitive movement, sine waves. During movement, most parts of
The Picture That Ate My Soul
1992
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1993
This piece was created as an interactive 'virtual gallery' in which the user can explore a computer rendition of the gallery in which the computer is housed. It is also possible to depart this space and enter into a number of fantasy spaces,
Venetian 3
2009
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2009
Venetian 3 is a 7" vinyl record multiple edition of 200 with 3 recordings, that use audio material recorded in Venice, Italy, 2009. The Field Recordings have been edited into short compositions that turn the ambient sounds of Venice into music.
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