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Überlegungen zur Unausweichlichkeit der Automaten
1999
Bredekamp, Horst. Überlegungen zur Unausweichlichkeit der Automaten In Puppen, Körper, Automaten: Phantasmen der Moderne/ Kunstsammlung Nordrhein-Westfalen, edited by Pia Müller-Tamm and Katharina Sykora, 94-105. Köln: Oktagon, 1999.
Der simulierte Benjamin: Mittelalterliche Bemerkungen zu seiner Aktualität
1992
Bredekamp, Horst. Der simulierte Benjamin: Mittelalterliche Bemerkungen zu seiner Aktualität In Frankfurter Schule und Kunstgeschichte, edited by Andreas Berndt and Peter Kaiser and Angela Rosenberg and Diana Trinkner, 117-140. Berlin: Reimer,
"Hortus 2.0" / Musée Louis Vouland / EDIS / Fonds de dotation à l’art des nouveaux médias
2017
Event: "Hortus 2.0" / Musée Louis Vouland / EDIS / Fonds de dotation à l’art des nouveaux médiasInstitution: The Wrong BiennaleComment:
EDIS - Fonds de dotation à l’art des nouveaux médias / Musée Louis Vouland / "Hortus 2.0" / - Avignon (France)
2017
Event: EDIS - Fonds de dotation à l’art des nouveaux médias / Musée Louis Vouland / "Hortus 2.0" / - Avignon (France)Institution: Ars Electronica Linz GmbH & Co KGComment:
HORTUS DIGITALIS
2022
This Augmented reality video is an early short version of the video installation 'Hortus Delicarium'. Its about the dilemma between our changing perception of reality through the interference of emerging technologies and our demand for nostalgy,
Search for Simurgh
2019
Search for Simurgh is an immersive, interactive performance installation named for the Persian mythological bird akin to a Phoenix. In Search for Simurgh, the audience will move through a series of chambers as they take an active role in this
An Uncommon Affair At Tooting Bec Common
2008
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2010
An Interactive Art Installation / Immersive Cinema Experience An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment. The structure of the work is inspired by the
Quasar
2008
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2008
Quasar is an immersive light and sound space made from prototype membranes and realized as an interactive light/sound object and comprised of a dense array of interlinked elements describing an intricate three-dimensional structure. The gallery is
DEFENDEX-ESPGX
2004
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2006
The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction. The DEFENDEX-ESPGX is designed to simulate the look and feel of 1950's technology. The content draws on nostalgic
Worldmaking as Techné: Participatory Art, Music, and Architecture
2018
Hosale, Mark-David and Sana Murrani and Alberto de Campo, ed. Worldmaking as Techné: Participatory Art, Music, and Architecture. Toronto: Riverside Architectural Press, 2018.
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