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Observed, Observing, Observer
2023
video
"Did you know it takes exactly 24 hours at 24fps to display each pixel on a High Definition Television screen? Initially, an animation is created by translating an image of Nam June Paik's TV-Buddha with a resolution of 1920 x 1080 pixels. Achieved
Memopol-II
2011
Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
Invisible City Excerpt 3.00
2003
-
2006
video
"The work series entitled netropolis is an exploration of the way global cities will develop in the future. Of similar magnitude to the impact of the industrial revolution in the late 19th century, it is now computer networks and the information
ANTopolis
2020
-
2020
video
ANTopolis A large scale interactive media façade for public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl
Akousmaflore
2007
video
... artwork, the
artist
s Scenocosme...
Google Will Eat Itself (GWEI) - Hacking Monopolism Trilogy
2005
-
2005
... us it was an
artist
ic experiment...
Life Spacies II
1999
-
1999
video
"Life SpaciesII" was originally developed for the ICC InterCommunication Museum in Tokyo as part of the museum's permanent collection. It is an artificial life environment where remotely located visitors on the Internet and the on-site visitors
Wild Panoramic Navigator
2010
The WILD Panoramic Navigator is a novel, interactive augmented-reality multimedia information terminal derived from the original Panoramic Navigator (1997). It provides a means for the general public to intuitively and interactively orient
"WEIGHING…and WANTING"
1997
-
1997
... made by the
artist
erasing and...
Algorithmic Visualizations
2002
Algorithmic Visualizations" consists of images created directly from mathematical equations that have their origins in image processing algorithms used to enhance or analyze digitized images. This approach consists of rule-based processes that
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