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  • Seaman, Bill. A multi-perspective approach to knowledge production Kybernetes 43 (October 2014): 1412 - 1424.
  • Seaman, Bill. Towards A Dynamic Heterarchical Ecology Of Conversations Cybernetics and Human Knowing: A Journal of Second Order Cybernetics, Autopoiesis and Cyber Semiotics (2018).
  • Bill Seaman. Roy Ascott – Early Interactive Work and Some Cybernetic Relationalities Cybernetics and Human Knowing: A Journal of Second Order Cybernetics, Autopoiesis and Cyber Semiotics (2018).
  • Bill Seaman and O. E. Rössler. Neosentience | The Benevolence Engine. Bristol, United Kingdom: Intellect Press, 2011.
  • VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized
  • egaku -
    egaku is a tabletop user interface designed to enhance the ideation process with seamless image management tools. Designers sketch ideas as the system captures high-resolution images of the sketches and organizes them in a transparent image
  • “Matrix XII Krems” connects the new State Gallery of Lower Austria and the Kunsthalle Krems in a vast space below ground. The individual lights are arranged in a strict square grid on a slanted plane and delineate the border between emptiness and
  • McQuaid, Matilda and Philip Beesley and Sean Hanna, ed. EXTREME TEXTILES: DESIGNING FOR HIGH PERFORMANCE. New York: Princeton Architectural Press, 2005.
  • bottlogues -
    Glass bottles have been a part of human culture for thousands of years, serving both practical and aesthetic functions. The "bottles" project explores the transparency of an interface that weaves itself into the fabric of everyday life. Seamless
  • ambientROOM -
    The ambientROOM is a Tangible Bits platform which explores the use of ambient media as a means of communicating information at the periphery of human perception. The ambientROOM allows users to be aware of background bits using ambient display media