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Transmission I
2020
(2020, 7” HD video brochure, video loop, sound, 8.26" x 5.82”) Captured while on transit to New York one year ago. I found myself next to a fellow traveler suffering from a severe cold. These days I would most likely start up and run, but at that
Revelation of Eve Clone III
2013
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2013
Revelation of Eve Clone III was created and exhibited at the “Post-Humanist Desire” international art exhibition at MOCA Taipei. I used 3D animation to recreate all the characteristics in Revelation of Eve Clone I, such as reproductivity and the
On Location: Kayla Parker
2017
Presentation of digital film as largescale projection with amplified stereo sound from DCP on continuous loop in the cinema, for seated audience; for Plymouth Arts Centre's exhibition programme of artist's moving image (premiere, 10 to 19 January
softchair
2001
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2001
Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
growth pattern
2010
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2010
allison kudla growth pattern, 2010 A light box array of Petri dishes containing agar, nutrients, hormones, die-cut leaves Production: LABoral Centro de Arte y Creación Industrial, Gijón Acknowledgements: Universidad de Washington, Seattle;
Suit of Armour
This interactive video installation is a collaboration between myself and Camille Turner. This mediawork is an exploration of the sex, beauty and racial myths which are encountered by a young black Canadian woman and the various conflicting message
Inventing Reality (HTL Memo No. M-89-2)
1989
Bricken, Meredith. Inventing Reality (HTL Memo No. M-89-2). Seattle: 1989.
Digitalian Treasures, or Glimpses of Art on the CD-ROM Frontier
1996
Huhtamo, Erkki. Digitalian Treasures, or Glimpses of Art on the CD-ROM Frontier In Clicking In: Hot Links to a Digital Culture, edited by Lynn Hershman Leeson, 306-317. Seattle: Bay Press, 1996.
Presence in Immersive Virtual Environments
1993
Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
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