Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
34
35
36
37
(current)
38
(more)
1037
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Televirtual Fruit Machine
1993
-
1993
video
This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place between both sites where the work is installed. It
Sameh Al Tawil سامح الطويل
Sameh Al Tawil سامح الطويل Egyptian-German new media artist was born in Cairo, Egypt in 1978. has gained international recognition for his digital art works on contemporary politics and culture in/ of the Middle East. He holds a BA from the
Uriel Orlow
Orlow's work tackles the impossibility of narrating or representing the past and addresses the spatial conditions of history and memory. Spanning locations in Africa, the Arctic, Eastern Europe and Switzerland, his work can often be seen to employ a
Making Things Public. Atmospheres of Democracy
2005
-
2005
Curatorial managers: Bruno Latour and Peter Weibel Curator of the web-based projects: Steve Dietz The exhibition Making Things Public addresses the challenge of renewing politics by applying to it the spirit of art and science. This unusual
Memory Theatre VR
1997
-
1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
The Adding Machine
1995
-
1995
Live Theatre Meets Virtual Reality On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted theatrical production. Audiences were invited
Wings
1996
-
1996
Our most recent project was to advance the technology and techniques discovered during production of The Adding Machine. We utilized the projected computer graphic system developed for The Adding Machine, but further required that each audience
Turbulence, Interactive Museum of Unnatural History
1994
-
1995
What would life be like if it were made from computer algorithms rather than flesh and blood? Artificial Life is the name given to the simulation of natural forms and processes using materials other than those found in nature. It is not so much a
Morphogenesis
1996
-
1997
... defining de
tail
s like thickness,...
The Body Remembers
1996
-
1996
Spanning 22 years and three continents, the performance, video and digital media work made by Jill Scott coalesces at points that are both corporeal and mechanistic. The differing themes and effects of each work are supported by a range of interests
1
…
(more)
34
35
36
37
(current)
38
(more)
1037