Archive Search

  • Elevator's Music -
    The site-specific installation “Elevator’s Music”, visits the topic of synthetic creatures becoming sentient. What if centuries from now, we had the technology to make any machine self-aware? In this distant future, if an elevator could be
  • Under the theme Seeking Silicon Valley, the 2012 ZERO1 Biennial will feature work by a diverse group of local, national, and international contemporary artists whose work will transform Silicon Valley into an epicenter for innovative art production
  • This exhibit displays art whose basic media consists of machinery, electronics or electronic media. These works are acts of conversation, with many different connections – a condensing process in space and time. Themes presented by active artists of
  • ISEA2015-DISRUPTIONS -
    21st International Symposium on Electronic Art, august 14th - 19th, 2015. ISEA2015’s theme of DISRUPTION invites a conversation about the aesthetics of change, renewal, and game-changing paradigms. We look to raw bursts of energy, reconciliation,
  • Professor of cultural and media studies at Lodz University, Poland, where he is a Chair of School of Media and Audiovisual Culture. Professor at the Academy of Fine Arts in Łódź. 2001 – 2006: Professor of Media Art and Media Theory, Academy of
  • I Wanted to See All of the News From Today provides an immersive experience by amassing the front page of hundreds of newspapers from around the world and displaying these images within the screen space of a single webpage. Continuously gathering
  • Autoinducer_Ph-1 -
    Autoinducer_Ph-1 (cross cultural chemistry) exploits a traditional rice cultivation technique from SE Asia where Azolla is grown in large quantities and used as an organic, nitrogen rich fertilizer in the rice paddies. In the installation this
  • HOME OF THE BRAIN (1989-91) - PHILOSOPHERS' HOUSES Created between 1989 and 1991 by Monika Fleischmann and Wolfgang Strauss, Home of the Brain is one of the first Virtual Reality (VR) artworks to incorporate a data glove and a head-mounted display
  • I"TV : INTERACTIVE IMMERSIVE TV 1999 / 01 i2tv is a model for an electronic arena that explores a new form of live artistic production integrating on-line participants with participants at a real physical location. Participants take part in a
  • Terrarium -
    TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control