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Machine Dreams
1994
-
2000
The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the space to produce a soundscape. The visual
Intuitive Visual Interaction for Transfiction
2001
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2001
Intuitive movements in front of a mirror are banal. Replacing the mirror by a screen showing a similar mirrored image, but filmed and augmented with "transfiction/alized elements, results in visual interaction, in body movements, which can trigger
Unreal
2017
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2017
The debut exhibition "Unreal" will begin on 19 May 2017 and will revolve around epistemological issues. How is reality structured? Is it at all still possible to distinguish between simulated and authentic worlds? How intelligent are artificial
Making of Eve Clone BP 1-6
2020
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2020
This series prints show six wire-framed body images of “Eve Clone” in six angles excerpted from the video of “Making of Eve Clone I”. Also, the texts about the “Whore of Babylon” were taken from the Book of Revelation to show the identity and
Dust
2015
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2015
The work “Dust” bind generative HD video projection with kinetic camera. Since some months I am collecting dust particles on a pice of black plexiglass. Monthly, I photograph the collected set, clean the surface and start from the beginning. The
Egometer
2017
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2017
video
Egometer Media Archeology Installation ©2017, Laurent Mignonneau and Christa Sommerer "Egometer" consists of an antique ammeter that was previously used for teaching physics in schools. We modified this machine by adding sensors that measure the
CAPTAS: an urban-mobile artistic intervention in Brazil
2013
... artistic intervention in Brazil BST:
Body,
Space and Technology Journal (Brunel...
Flypad
2006
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2006
The company has also been commissioned to create a major, new permanent installation for THEpUBLIC in West Bromwich UK, due to open in 2006. Using Augmented Reality, Flypad will generate avatars from a 'data body' - information
NTAV POCKET CAVE
2004
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2009
video
The NTAV UCS PC CAVE is a virtual reality (VR) and augmented reality (AR) immersive environment supported by commodity based clusters of low cost PCs that can be or not connected to the internet. These reconfigurable immersive cube with
CAPTAS: an urban-mobile artistic intervention in Brazil
2013
... artistic intervention in Brazil BST:
Body,
Space and Technology Journal (Brunel...
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