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Mental imMigration
2001
Mental imMigration is a collective networked
environment
which allows on a playful level experiental approaches to new forms of global teleworking. This work requires from teleworkers a mental, immaterial migration in another cultural logic. This
Jody Zellen
Jody Zellen is a Los Angeles based artist who works in many media simultaneously making interactive installations, mobile apps, net art, animations, drawings, paintings, photographs, public art, and artists' books. She employs media- generated
Homunculus Agora
2013
-
2014
homunculus agora (h.a) is a large-scale architectonic installation of several dozen sculptural bodies (homunculi) that are organized in a fluid-like cluster, appearing at the Markham Museum in the Land|Slide Possible Futures exhibit from September
Vera Plastica
2024
-
2024
"Vera Plastica" is a generative augmented reality (AR) installation inspired by Vera Molnar's generative grid compositions, in which she uses algorithms to determine random variations in the geometry and color of a thematic form, which progress in
Beyond Pages
1995
-
1997
Masaki Fujihata calls many of his works “experiments”. To him, BEYOND PAGES is a piece of art. This is among others due to the well-defined framework conditions that—contrary to many of his other works—are not designed as an open process. The
Trans-E: enigmas da pedra
1997
... mangage the artificial system and gives life to the physic
environment.
A big wall in front of the visitor replicate a stone or a...
Ouroboros
2002
video
... of the heat among other sensitive qualities simulating natural
environment.
VILLAGE and TERRARIUM offer the second interactivity...
Virtual Museum
1991
video
The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair
Pins
2002
-
2003
Pins generates dynamic three-dimensional geometries within a tabletop
environment
serving both as volumetric display and co-spatial input device. Our goal is to liberate otherwise static everyday objects and surfaces with intelligent materials that
on the nature of things
2009
-
2009
video
comprises five video projections which atmospherically depict and re-interpret our habitat. In the exhibition space five projections are set up like a landscape. Each of these projections represents one aspect of the manifestation of nature as
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