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  • ... Arts, the Golden Nica in interactive arts, and the Award for Positive Innovations in Media from the Digital Media and Arts...
  • ... Arts, the Golden Nica in interactive arts, and the Award for Positive Innovations in Media from the Digital Media and Arts...
  • Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
  • ... one starts also to become more aware, critical and possibly even morecreative.Previously, I always worked on a low...
  • ... in 2000, thecompany has focused on exploring the performative possibilities of digital media. Theirartworks have been exhibited in...
  • ... 2000, the collective has focused on exploring the performative possibilities of digital media.
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • Unexpected Growth -
    ... warming. The links below are a work in progress as I seek positive responses to how they can be solved - or at least...
  • The ToyBox -
    ...The ToyBox was a project developed as part of Video Positive 95. The piece was an anthology of artist's works contained on a CD-ROM, published...
  • ... World of Oz Inc., LegoLand, Decor Magic, Electronic Arts, Positive Video, and others. Currently, he is developing a series of...