Archive Search

  • Tad Hirsch is a researcher and PhD candidate in the Smart Cities Group at MIT's Media Lab, where his work focuses on the intersections between art, activism, and technology. He has worked with Intel's People and Practices Research Group, Motorola's
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • Bolt, Richard A.. The Human Interface: Where People and Computers meet. Stamford, Connecticut, US: Wadsworth Publishing Company, 1984.
  • Faber, Liz. Games that People Play Creative Review (August 1997).
  • Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. The Shape of Cities in the Future: Liquid People In InterCommunication Catalogue, e-Text, Tokyo, Japan: ICC Books, NTT Publishing, 1995.
  • "The artist Olga Kisseleva's approach to her work is much the same as a scientist's. A discrepancy detected during a procedure or within the workings of a structure oblige her to formulate a hypothesis, in order to explain the complication in
  • Marcos Novak, born 1957, professor at UCSB, transarchitect, artist, and theorist. He exhibits, lectures, and conducts workshops worldwide. He pioneered the development of architecture for cyberspace and virtual space and of the algorithmic
  • Fisher, Scott S.. From Envisioning to Embodying the Virtual In Tangibles Bits: Towards Seamless Interfaces between People, Bits and Atoms, edited by Hiroshi Ishii and Tangible Media GroupTokyo, Japan: NTT Publishing Co., 2000.
  • Robles, Claudia. The Use of Bio-interfaces in Interactive Multimedia Works: Two Examples. http://people.brunel.ac.uk/bst/vol1001/claudiarobles/.
  • February: 3rd Japan Media Arts Festival Exhibition of Award-winning Works Dates: February 25–March 2, 2000 Venue: Sogetsu Kaikan (Akasaka, Tokyo) Entries: 796 works Visitors: 12,597 people