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TextArc Visualization of The History of Science
2006
For the "Places & Spaces: Mapping Science" exhibition W. Bradford Paley approached making a map of science indirectly, by making a map of a book describing The History of Science. In this way, he leveraged the intelligent organization by Henry Smith
TBT - Time Based Text
2005
"Thinking about gesture in art, people usually refer to choreography. If the topic is related to IT, instead, usability becomes the issue. But, what about gesture in computer art? Does it mean natural interaction or is it just a matter of
mission impossible 1862
2010
An interactive 4 channel video installation for actors and the audience describes the life of the Missionar Jakob Friedrich Ziegler, who moved in the mid-19th Century from Dagersheim near Stuttgart to Dharwar in Karnataka, India. Chris Ziegler:
Pixelroller
2005
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2010
PIXELROLLER VARIOUS PROTOTYPES 2005-2010 PixelRollers do exactly what their name suggests. They are performance tools for rapidly applying any pixel based graphics (user-generated content from the internet, your phone, a dedicated camera, etc)
Cardinal Directions
2010
video
"Cardinal Directions," 2010 Surveillance monitor, embedded computer, infrared sensors, robotic actuator, slip ring, stainless steel support, custom software, metal certificate 51.1" x 11.8" x 11.8" / 130 x 30 x 30 cm, free-standing sculpture edition
CloudBrowsing
2008
The interactive installation CloudBrowsing (2008-09) by Bernd Lintermann, Torsten Belschner, Mahsa Jenabi and Werner A. König is the first work to be shown in ZKM's recently established PanoramaLab. The project lets users experience Web-based
Timeline
2004
Timeline (2004) started out as a poem about getting old, for which I collected a small database of images found on the web which resonated with the lines from the poem. Interactively, the work is based on the device used in packages like Adobe
Sea-Changes
1997
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1998
In Sea-Changes (1997-98) artists age 50 or over, from a variety of disciplines, were invited to submit personal biographical materials to a common database. The original idea was to have them use that database as a basis from which create fictional
Tower
2011
Tower is an interactive literary art work where the computer listens to and anticipates what is to be said by those interacting with it. A self-learning system, as the inter-actor speaks the computer displays the next words, in the order of
Punishment 1
2011
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2012
The landscape imagery in the photographs and videos of the Punishment series recall the paintings of the Romantic period: craggy mountains, deep gorges, the sea, and mountain lakes. These are large- format, classical motifs of nature, in which one
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