Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
361
362
363
364
(current)
365
(more)
923
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
mediaFlow
1996
-
1997
mediaFlow is the first project to interlink the multiple Tangible Bits platforms. mediaFlow uses Triangles to route the flow information such as activity on the transBOARD, metaDESK, or online sources to destinations like Ambient Fixtures, the
Intervention with four pneumatic cylinders
2001
-
2001
Destruction of the remnants of an exhibition with sound pneumatics using speakers.
Nucleart
2000
-
2002
"During my residency at the laboratory of Dr. Ana Pombo at the Imperial College London, I have created artworks using DNA and chromosomes as an art medium. In “nucleArt” I have used DNA molecules coupled to fluorescent dyes to paint specifically
Infinite Replay of One’s Own Self-Destruction
2012
-
2013
video
Such is the very essence of this work, which utilizes these various strategies, layered upon each other to create a metaphor about grief and loss. For the stereo speakers can be about brothers, lovers, twins and the destruction of one's mate when it
Animal Infected
2011
Infections of a mental kind and the examination of the animalistic are the topics of the Zurich media art group ‹knowbotic research› in their most recent project ANIMAL INFECTED. The infection takes place subtly, for instance with an expres sion
Polygon Destinies: The Production of Place in the Digital Role-Playing Game
2000
Julian Oliver. Polygon Destinies: The Production of Place in the Digital Role-Playing Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
Confronting the corrupted powers aiming to destroy the Holy Mountain and City, Pey-Chwen Lin,Reading the 2020 “Eve Clone Revelation- Pey-Chwen Lin + Digital Art Lab Exhibition”, Tainan Art Museum
2020
Pey-Chwen Lin. Confronting the corrupted powers aiming to destroy the Holy Mountain and City, Pey-Chwen Lin,Reading the 2020 “Eve Clone Revelation- Pey-Chwen Lin + Digital Art Lab Exhibition”, Tainan Art Museum Reading the 2020 “Eve Clone
VideoFest '89
1989
In only its second year, VideoFest has become the largest european video festival. Video is a young artform; from the beginning, it has been a reaction to the “brave new world” of the highly technical mass societies with all their computers, nuclear
Vicious Circle
2012
video
Inspired by the "Industrial Revolution" and the subsequent changes in human development brought about by that revolution. A path that has and will lead humanity to both heaven and hell. I wanted to try to capture the paradox of this duality by
Ellen Pearlman, Myths of Creation & Destruction, ISEA New Mexico 2012
2012
-
2012
Event: Ellen Pearlman, Myths of Creation & Destruction, ISEA New Mexico 2012Institution: ISEA New Mexico Comment:
1
…
(more)
361
362
363
364
(current)
365
(more)
923