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  • In front of the Memory Void in the Jewish Museum Berlin, there is a seven-armed candelabrum - the installation Menora by the artist Michael Bielicky. Instead of flames, seven monitors, on which fire signals flicker, crown the candelabrum. The signal
  • p53 -
    Grinder p53 is a life-printing machine. It is a monument made to reprint life. Hammered into granite the sculpture portrays the entire genetic sequence of the human suicide gene p53. The gene is exposed in a completely reproducible way. With a
  • Uncontrolled Hermetic -
    Uncontrolled Hermetic featured a single life-size human figure 'bagged' in a bunny suit made of felt. The figure stood outside a clean room, which housed a Victorian drawing machine that makes self-generated drawings apparently without
  • The Analog-Digital-Spiegel (programming by Reinhard Möller) shows how an analogue portrait (corresponding to sensory experience) changes into its digital (dismantled and computed) text base. A camera, which is integrated in the projection screen,
  • The installation comprises two environments. The first one is darker with light directed towards the inert enlarged photographic images on the wall of the room which is cut in the center by four metallic columns with luminous screens where six video
  • ADA consists in a device that captures sounds and images from every day activities of Itaú Cultural Center processes this data and give it back to the street. The most visible interface of ADA is a conic white construction that is integrated in the
  • Biotica -
    An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
  • Plasm: In the Breeze -
    Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participants' position using linear position
  • Plasm: Yer Mug -
    A 50's themed diner provides the setting for an interactive encounter with disturbing denizens in the virtual mirror across the counter. On-screen breakfast reassembles itself into characters who react to the customers' every move.
  • Plasm: A Fish Sample -
    The initial installation in the Plasm series, this piece was inspired by Allen Kay's talk on artificial life forms and simulated ecologies at SIGGRAPH the preceding year. A real-world living room setting, complete with sofa, coffee table,