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  • Cyberflower IV, 4. 29" by 23", 2000. Algorithmic pen and ink drawing on paper with artist's studio seal in red. The seal characters read "Little Path Studio" for "Pathway Studio" “Cyberflowers” son flores digitales cosechadas desde el universo
  • Gaia EVII, 5. 30" by 22", 1995. Algorithmic pen and ink drawing with artist's studio seal in red. The seal characters read "Little Path Studio" for "Pathway Studio". Las piezas de la serie “Gaia” son caracterizadas por una fuerte semejanza
  • Digital technology has become a medium that has redefined the arts broadening horizons and changing practices. The works in this exhibition explore interactivity and the possibilities opened up by multimedia and electronic technologies to create
  • Grau, Oliver and Jonathan P. Bowen and Kia Ng. Renewing Knowledge Structures for Media Art In EVA London 2010: Electronic Visualisation and the Arts, edited by Alan Seal, 286-295. Swindon: British Computer Society, 2010.
  • Golden Blessings SG50 -
    How much do you need to be happy? A participatory augmented reality art project, engaging and questioning mechanisms of consumption and the commodification of happiness. This second edition of "Goldsegen" celebrated Singapore's 50th anniversary and
  • [V]ote-Auction -
    Voteauction* was a Website which offered US citizens to sell their presidential vote to the highest bidder during the Presidential Elections 2000, Al Gore vs. G.W. Bush. Several US States (Missouri, Wisconsin, Chicago, Arizona, Nevada,
  • The Engine of Desire -
    The Engine of DesireArtist: Bill SeamanComment:
  • Abstraction Machine / Erotic - The Voyeur of Light (1994) was a site specific installation in a hotel room, Room 33 Gallery, Regent's Court Hotel, Sydney, Australia. The security viewer was inverted so that visitors could view into the room. A
  • Tunnel -
    The coal tunnel has no architecture. Its walls consist of the stuff the mine produces. It has no exterior, an interior shaped by the task for which it is intended, surfaces that are nothing but raw materials, and a shape that must follow the coal
  • The first major interactive work was entitled The Watch Detail (1990). Video images, sound and text that addressed the subject of time were explored interactively. This work employed Macintosh Hypercard media, that was used to control an interactive