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  • ..."Global Interior Project" is an experimental art work using digital networking technology for realizing Networked Multi-User Virtual Environment which enables to share one virtual space with several people from different terminals. People can explore this virtual space...
  • ... being digitized via Photogrammetry, the artist’s body UV map (the image of the skin and body details that wraps around the virtual model of the body) has been printed, untouched and in its original scale, on a semi-transparent, synthetic silk fabric. While...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
  • mirrage -
    ...in cooperation with Peter Szely (Sound) --- mirrage is a virtual mirror which perpetuates and alienates the spatial architecture of the sound art series Tonspur - the virtual space infinitely mirrors the architecture and triggers sounds when navigated. These sounds...
  • ... appearance, the living and the artificial, and the human and the model. In collaboration with Louis Fléri she has produced virtual reality installations in which the viewer can interact with virtual characters.
  • Unreal -
    ... still possible to distinguish between simulated and authentic worlds? How intelligent are artificial systems already? Will virtual reality make the human body superfluous at some point? The international group exhibition will showcase works by Akihiko...
  • ...Char Davies is internationally recognized for pioneering artworks using the technologies of virtual reality. Originally a painter, she transitioned to digital media in the late-80s, becoming a founding director of the 3-D software company Softimage. Her most renowned...
  • Menagerie
    ...The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a visitor to become...
  • D-G Cabine -
    ... Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations of virtual reality in which visitors are invited to play (acting on the virtual) therefore influencing their physical playing space.