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Cenários cíbridos: átimos calmos em comunicação ubíqua e móvel por conexões transparentes
2010
DOMINGUES, DIANA MARIA G. Cenários cíbridos: átimos calmos em comunicação ubíqua e móvel por conexões transparentes In A Cibercultura em Transformação: Poder, Liberdade e Sociabilidade (ABCiber Vol.2), edited by Eugenio TRIVINHO and Edimilson
Mónica Rikić
Interactive artist and programmer from Barcelona with a Fine Arts degree and a Masters in Digital Arts. She focuses her work in creating playful interactive art pieces in order to make new media art closer to the public (or users). She sees the game
Christopher Salter
Christopher Salter is a media artist, performance director and composer/sound designer based in Montreal, Canada and Berlin, Germany. His artistic and research interests revolve around the development and production of real time,
medi@terra 2006
2006
-
2006
medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
Linda Behar
I was born in Venezuela and moved to the United States in 2000. I’m an artist originally trained as a Civil Engineer with a Master of Fine Arts degree with an emphasis in printmaking at the Florida Atlantic University. My current work explores a
Fluides
2011
video
Fluides is an organic and reactive artwork where a sensitive water gathers energy from spectators’ hands. This water is a unifying thread which conducts bodies’ energies in the center of the installation through infinite sonorous and luminous fluids
Pau Waelder
Independent art critic and curator, researcher in contemporary art and new media. PhD in Information and Knowledge Society, Universitat Oberta de Catalunya (UOC) and Bachelor in Art History from the University of Barcelona. He has developed his
Making Things Public. Atmospheres of Democracy
2005
Latour, Bruno and Peter Weibel, ed. Making Things Public. Atmospheres of Democracy. Cambridge, Mass: MIT Press, 2005.
At Play
2016
video
Responsive audiovisual installation where visitors playfully stack, as if pieces of a giant interactive puzzle, plastic bins that act as symbols of containers transiting world markets. Video-mapping projections react to the new sculptural
Inner Voices
2013
Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
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