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  • Ken Rinaldo is internationally recognized for interactive art installations developing hybrid ecologies with animals, algorithms, plants, and bacterial cultures. His art/science practice serves as a platform for hacking complex social, biological,
  • Dildomatic Opera -
    Discovering the secrets of nostalgic "circuit bending" it seems that here the drive immediately sadistic turns of its true purpose. The crushing nature of games against child trying to convert sounds, notes and voice stuttering, screaming,
  • Thecla Schiphorst is a computer media artist, theorist, educator, computer systems designer, choreographer, and dancer. She is a member of the design team that has developed Life Forms, the computer compositional tool for choreography, and has been
  • Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG (Electroencephalography, and biofeedback). VoV is an extension to the acclaimed Brain Factory project. In both,
  • WHEN TRANSACTIONAL AESTHETICS MEET NEURO-DESIGN ON THE BLOCKCHAIN Speculative Speculation on Values Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG
  • A HUMANISED BUTTERFLY NAMED LEDA MELANITIS Yiannis Melanitis physical information exhanges between organisms The terms ‘‘gene,’’ ‘‘organism,’’ and ‘‘species’’ have been used in a wide variety of ways, in a wide variety of contexts. Anyone who
  • Wegener, Claudia. Bonjour, Bonsoir, Adieu Tristesse Item magazine on line 2002.
  • ...calling attention to the beauty of life and the necessity for enlightened thinking about nature’s ‘tangled bank’.
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • A Sense of Place -
    An out-of-focus "still-life" image of a window display is projected on a full screen gallery wall. As the audience moves in the gallery space, items from the inventory of objects in the image come into focus depending on the audience's relative