Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
33
34
35
36
(current)
37
(more)
68
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Daniela Kutschat
... body-space integrating systems for intractive and VR (virtual
reality
) environments.
1,4..19
2013
-
2014
... of a mouse in a labyrinth to study the mechanics of how
reality
of shaped. The mouse is rigidly influenced by its own...
D-G Cabine
2003
-
2004
... Flying Rules” lays down the physical limitations of virtual
reality
in which visitors are invited to play (acting on the virtual)...
Image Fulgurator
2007
-
2008
... People’s great trust in their photographic reproductions of
reality
was what motivated me to develop the *Image Fulgurator*. A...
Cáceres Abierto 2017
2017
-
2017
... and the environment, and reflect critically on everyday
reality
while promoting citizen interaction and participation.
The Able Skin
1997
-
1997
... through restoration, citation and simulation. A virtual
reality
installation allows participants to tour the first Able Skin,...
The Emperor´s New Realities
1993
...Krueger, Myron. The Emperor´s New Realities Virtual
Reality
World (Nov./Dec. 1993): 18-33.
Behind the Scenes at the Guggenheim
1994
...Teixeira, Kevin. Behind the Scenes at the Guggenheim Virtual
Reality
World 2, no. 3 (1994): 66-70.
INTROSPECTION: KALEIDOSCOPIC GAZE & SPIRAL FLOATING
2010
... – Uršula Berlot, 2010 'Behind the appearance of objective
reality
we find hidden subjective images, which are the result of the...
Videoschwelle
1988
-
1988
... it is the sun and the moon and the representation/interface of
reality
. It is the receptacle for all our important information, for...
1
…
(more)
33
34
35
36
(current)
37
(more)
68