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AR-Jig
2005
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2006
Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
Pii
2015
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2015
video
Pii relies on the development of an interactive sculpture by using sets of mirrors, matrices of light and different types of sensors that analyze the environment to computationally generate a light and sound response, there by creating a variable
Tangible Video Browser
2002
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2003
The Tangible Video Browser provides a tactile and efficient interface for viewing digital videos. Tokens act as both containers for a set of videos and controllers for selecting a video and navigating within the video. Placing a token on the
The Experimental Party
2002
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2004
"The Experimental Party" was conceived as an artistic critique of the political process. Based on the model of the political party, an active vehicle for citizens action, the Experimental Party is a shift to experimental thinking, a mediated
Given
2020
https://aesthetic-machinery.com/given.html • series of five intelligent interactive video-sound installations or architectural projections controlled by hand and body gestures • 6K video projection with 4 channel interactive audio • video projection
Telepresent Onlookers
1995
video
The Telepresent Onlookers utilizes the EVE (1993) visualization system. In the centre of a large inflatable dome, two video projectors are mounted on a motorised pan/tilt device which can move the projected image anywhere over the inside surface of
Image Fulgurator
2007
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2008
The Image Fulgurator is a device for physically manipulating photographs. It intervenes when a photo is being taken, without the photographer being able to detect anything. The manipulation is only visible on the photo afterwards. In principle,
Infinite Line
2014
The Infinite Line proposes new modes of spectatorship in the performance of poetry. In the tradition of Oulipo, the ‘workshop of potential literature', this interactive installation gives visitors the opportunity to recombine the poetic ensemble of
der zeresser
2007
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2007
leo peschta der zermesser, 2007 Robot Der Zermesser is an autonomous object whose purpose is to feel its way around and to articulate the relation between its own form and its surroundings. Each side and each corner are autonomous entities. The
CodeZebra
2000
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2008
CodeZebraOS is an advanced web based visualization tool and a creative www environment that enables conversations between different individuals and groups on the Internet. Applications include performances, video documentaries; dance performances
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