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  • Professor Eleanor Gates-Stuart’s professional practice extends a variety of experience, particularly in research and teaching leadership, relating to the sciences, technology, communication and arts, working in partnership with major research
  • Eurographics 2005 -
    "In 2005, Trinity College Dublin, Ireland, will play host to Eurographics, the 26th annual conference of the European Association for Computer Graphics. Eurographics is the leading international organisation purely devoted to the needs of
  • Limitless2023 -
    This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
  • Galapagos -
    Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in
  • Currently the Director of Dundee Contemporary Arts, Scotland’s largest contemporary arts and media centre, I lead a large staff team and a critically acclaimed programme of contemporary art, cinema, research and production & education activity.
  • Cimatics\AV\Platform is an organisation that focuses on audio-visual performances, with the emphasis on those that have grown out of VJ culture and cyber culture. Most of the projects revolve around the interaction (live or otherwise) between sound
  • Anthroposcope Concept Anthroposcope is an interactive installation involving a microscope, a real plant and a fingertip pulse sensor. The heart bit sensor being clipped onto the visitor's fingertip, he or she can explore through the viewfinder of
  • "The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and
  • In my Art Electronic exhibition, ELECTROURBS, 1979, at N.O. Space, In Porto Alegre and after in 1982, at Funarte, Galeria Sergio Milliet I used one electronic stetoscope to amplify the heart beats for medical diagnostics, and creatively I intended
  • Heartscapes is an immersive virtual environment that offers interactions into a simulated virtual heart. It is a place for the body totally involved in a sensation of a dissolution of its corporeal boundaries, melt up with the environment. The