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  • Videoschwelle -
    Video installation in public space In the context of the project Freizone Dorotheergasse (Wiener Festwochen and Galerie Metropol), Vienna (AT) In co-production with Gudrun Bielz The work 'Videoschwelle' was conceptualized as part of an exhibition in
  • The interactive installation offers exchanges of body signals using a sensorized carpet to capture people displacements. The information are sent to a neural network which mangage the artificial system and gives life to the physic environment. A big
  • "Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors.
  • Refraction
    "Refraction" explores the cinematic narrative of the photographic image in a non-electronic form, the lenticular medium, a process in which two or more images can be seen sequentially simply through the changing of the observer’s viewing
  • ... a decision that transformed my artistic practice. I realised I could...
  • The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair
  • ... up with the environment. The artistic work uses the NTAV UCS PC...
  • This work associates Virtual Reality with Multimedia through a narrative intuitive percourse. Designed for a multi-user interface platform that combines motion capture and virtual reality. Up to seven participants can interact with the application.
  • Water Catalogue Linear Video 1984 1984, 27:30 min, color, sound A lyrical fusion of hypnotic images, original music and spoken narrative text, The Water Catalogue is a meditation on the power and poetry of water. In this impressionistic "video
  • After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive