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Aliens R Us : the other in science fiction cinema
2002
Sardar, Ziauddin and Sean Cubitt, ed. Aliens R Us : the other in science fiction cinema. London/Sterling: Pluto Press, 2002.
IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
IKI-IKI Phone - A Multi-user Alife Art Game for Mobile Phones
2001
Sommerer, Christa and Laurent Mignonneau and Robert Lopez-Gulliver and Mika Satomi. IKI-IKI Phone - A Multi-user Alife Art Game for Mobile Phones In Cast01 - Living in Mixed Realities Conference Proceedings, edited by Frauenhofer Institute,
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones In IEEEE International Conference on Multimedia and Expo (ICME 2001), Conference Proceedings, Tokyo: 2001.
Developmental Models of Multicellular Organism: A Computer Graphics Perspective
1987
Lindenmayer, Aristid and Prusinkiewicz Przemyslaw. Developmental Models of Multicellular Organism: A Computer Graphics Perspective ALIFE (1987): 221-250.
Sommerer, Christa, Mignonneau, Laurent, Lecture at Artificial Life V Conference, Nara, Japan
1996
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1996
May 16-18, 1996 · Nara, Japan
Virtual Museum
1991
video
The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair
Viewfinder
2008
“Viewfinder” is a novel method for users to spatially situate, or “find the pose,” of their photographs, and then to view these photographs, along with others, as perfectly aligned overlays in a 3D world model such as Google Earth. Our objective is
On Broadway
2014
-
2016
Interactive application and a public installation commissioned by New York Public Library for its exhibition "The Public Eye" How does a "data city" look like? We did not want to show the data in a conventional way using only graphs and numbers. We
SelfieSaoPaulo
2014
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2014
A site-specific project for a media facade in Sao Paulo, Brazil, for the 2014 SP_Urban Festival. Together with Moritz Stefaner and Jay Chow. The project develops further the ideas from Selfiecity published early in 2014. For SelfieSaoPaulo,
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