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  • BIOMA -
    Conceived as a sculpture/interface that obtains biometric color and sound data from the environment. The work is activated with a noise level higher than the one configured to start making a visual sweep that is altered by the sound wave. With this
  • Langgpath -
    Kinetic sculpture that represents in real time the transfer of files from a database of moving bodies. Files of type BVH (biovision hierarchical files) are transferred between servers in the northern and southern hemispheres coinciding with the
  • Cypher -
    "Cypher" is an artwork that merges sculpture, artist's book and a DIY transgenic kit. It measures approximately 13 x 17 " (33 x 43 cm) and is contained in a stainless steel slipcase. When removed from the case, the kit — itself also made of
  • Fujimura, Noriyuki. Public Communication Sculpture In CAST01 Conference Bonn, Bonn, DE: 2001.
  • Penny, Simon and M. Fernandez. Jeffrey Shaw, a Users manual Sculpture Magazine (November 1998).
  • Penny, Simon. Systems Aesthetics and Cyborg Art: The Legacy of Jack Burnham Sculpture Magazine (January 1999).
  • Beatriz Albuquerque lives and works between Porto and New York and is known for her interdisciplinary practices between multimedia performance and installation. She was selected by Flash Art magazine as one of the 100 most relevant international
  • 1973 first video experiments; in the 1980s starts a video program at the Cornish College of the Arts; since 1985 lives in Seattle (USA). Gary Hill is one of the most important contemporary artists investigating the relationships between words,
  • Baler, Pablo. The Doors of Expression: The Work of Art in the Age of Quantum Processing Power Sculpture 21, no. 4 (May 2002): 118-120.
  • Ives, R.. Computer-Aided Sculpture Computer and Automation 18 (1969).