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  • Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
  • Light Folds Craig Tattersall and Bill Seaman The Seaman and the Tattered Sail Available as a digital Release: https://facture.bandcamp.com/album/light-folds-2 The audio process Light Folds by The Seaman and The Tattered Sail is a collaboration
  • CHAMBERS VR -
    A Stenger Classic in minimal style and with intense VR atmosphere. Released in 2018 Experience one excerpt from "Chambers VR" with your Oculus helmet and left "Touch" interface, by downloading the zip file from my website. Link on left.
  • Mixed reality installation 'COMBATscience Augmented' reimagines the 2008 multimedia environment 'COMBATscience', realised in cooperation with Cathrin Pichler in the Volkstheater in Vienna, and transforms it into another sensory setting. The life
  • Christopher Salter is a media artist, performance director and composer/sound designer based in Montreal, Canada and Berlin, Germany. His artistic and research interests revolve around the development and production of real time,
  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
  • Anastasia Manou / Macmanous (GR) is an audio and visual designer from Athens, specialising in electroacoustic / soundscape music composition and live visuals. Her academic research was focused on the adaptation of ancient Greek classics to the form
  • ” … Il semble que l’être volant dépasse l’atmosphère même où il vole. ” *** (It seems that the flying being exceeds even the atmosphere where he flies.) -Nuit Bleue- is the first ‘logbook’ of the TRAVELOG series : An assemblage of travels, of
  • Diana Domingues, a pioneering artist-engineer, scholar, and researcher from Brazil, has impacted and shaped the landscape of electronic art in Latin America. By bridging the realms of intangible culture and rituals within Latin American native
  • Independent art critic and curator, researcher in contemporary art and new media. PhD in Information and Knowledge Society, Universitat Oberta de Catalunya (UOC) and Bachelor in Art History from the University of Barcelona. He has developed his