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Can you see me now?
2003
-
2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
fluID - arena of identities
2003
-
2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
wi-fi sm
2003
-
2003
After the the guerilla-marketing campaign for WiFi-SM was launched at the Tirana Bienniale of Contemporary Art in 2003, the real product was shown for the first time at galerie Sollertis in January 2006: the WiFi-SM patch is now for real You
Trapped rocket
2006
-
2008
... software involving a
sim
ple
sim
ulation of a guided... software involving a
sim
ple
sim
ulation of a guided...
Landing Home in Geneva
2005
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2005
Digital video installation The project was initiated with prof.Jean-Louis Boissier and Daniel Pinkas and produced with Haute Ecole d'arts appliques de Geneva, and was shown at the Centre pour L'image Contemporarie, Saint Gervais Geneva.
NeORIZON
2008
video
NeORIZON is a urban interactive art installation produced for Horizon Outdoor exhibit during eArts Festival Shanghai, October 18-22 2008 curated by Yan Xiaodong. The city skyline defines the "profile" of the City. It is the visible part of its
Reference Flow
2009
video
"Reference Flow," 2009 1 or 5 Neon Exit Signs, motors, computerized surveillance tracking system, slip rings, custom software dimensions variable edition of 6, 1 AP "Reference Flow" is an interactive installation where a number of illuminated
Vanitas in a Petri dish
2013
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2013
Vanitas ( in a Petri dish), a series of digital photographs bringing the concept of vanitas into the 21st century. In prior centuries, vanitas paintings warned against the excesses of material culture. Expressing the futility of life and its
Virtuelle Mauer/ReConstructing the Wall
2008
video
... reality such as
sim
ulation, animation,... reality such as
sim
ulation, animation,...
Placeworld
2000
video
... or even to be
sim
ultaneously present in... or even to be
sim
ultaneously present in...
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