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  • Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
  • Paul Garrin began working with video while studying fine arts at the Cooper Union School of Art in New York. His works over the past 20 years encompass a full spectrum of analog and digital media from video to the Internet, exploring media and the
  • World Wide VIP -
    Three accessories identify a VIP: his/her passport, cell phone and international credit card. One sculpture condenses these three products into one. To attain this trophy, visitors must take a journey dotted with contradictory messages vaunting the
  • La performance est la présentation d'un projet de recherche technologique proposée en 2013 (soit 10 ans plus tard) Présentée sur une estrade, projection sur tulle en avant scène des illustrations animées qui semblent flotter dans l’espace. Speaker
  • Last Life -
    Connectez votre webcam qui filme une partie de votre vie, de votre environnement ou du monde réel alentours. Le Reality Show appliqué au jeu vidéo en ligne Votre webcam devient une fenêtre dans Last Life, la dernière vie, la votre. Si les autres
  • Chris Ziegler (*1963, Karlsruhe, D) is media artist and director since early 1990‘s of numerous international collaborations of interdisciplinary projects in the field of new media with the performing arts. He holds a Diploma in Architecture,
  • DOMINGUES, DIANA MARIA G. Ciberadão e a magia das cibercoisas pervasivas In In vivo, in vitro, in silício: ensaios sobre a relação entre arte, ciência, tecnologia e o sagrado, edited by Leila AMARAL and Amir GEIGER, 246-275. São Paulo: Attar, 2008.
  • La Membrane -
    Conception et réalisation du dispositif central, en interaction totale avec le visiteur selon des principes d'"architecture organique". "La membrane est un dispositif organique constitué d'un ensemble de surfaces virtuelles souples, mouvantes qui
  • Study #1 - Panoramic and Moviemap Studies in Computer 3-Space These studies were produced in the two weeks. Simple tools were used in the field, including various maps, compass, level, optical rangefinder, tripod, car mount, and a portable video