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Erster Schweizerischer Kongress für Kunstgeschichte
2010
Event: Erster Schweizerischer Kongress für KunstgeschichteInstitution: University of BernComment:
sentient (being)
2010
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2010
We live in the age of the quantified self. Physiological data is recorded over periods of time, and its evaluation and interpretation is carried out with the help of machines. Electroencephalography and imaging methods are used to measure patterns
Unaussprechbarlich
2015
"Unaussprechbarlich" was presented at the "Magdalena München - In Between" weekend, October 2016. Previously it was presented at Schwere Reiter Theater and Lothringer13 (both in Munich).
Re:place 2007
2007
An interdisciplinary forum of over 70 researchers and artists from all over the world, re:place 2007 presents multiple historical relations between art, science and technology. The title ‘re:place’ refers to the sites and the migration of artistic
Leuchtende Kreatur -- Eduardo Kac Der Professor aus Brasilien provoziert mit einem fluoreszierenden Hasen. Er hält den Gentechnikern den Spiegel vor
2001
Schweizer, Gaby. Leuchtende Kreatur -- Eduardo Kac Der Professor aus Brasilien provoziert mit einem fluoreszierenden Hasen. Er hält den Gentechnikern den Spiegel vor Facts 26 (June 28th 2001): 108-109.
Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse
2014
Schwingeler, Stephan. Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse. Bielefeld: transcript, 2014.
Wellcome Trust - SciArt
Alembic
1997
"Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual reality as a sculptural medium, and is centered upon a floor based projection of computer generated 3D
The Internal Organs of a Cyborg
1998
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1998
The Internal Organs of a Cyborg CD-ROM tells the story of two characters whose lives and identities collide in a hospital emergency room. The story is told in the form of a science-fiction-style comic strip using stock photographs from
Neuro Baby
1992
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1994
“Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
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