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max mip tex
2001
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2001
chad and I were playing around with running some of our half-life levels on a Hercules card [KyroII chipset] using the wrong drivers [Nvidia Geforce 2] . we suspected this might lead to something interesting, as they have very different ways of
Plant Sensors
2002
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2003
Plants are very common in our world and and contain a vast amount of information. Although there are open debates about the intelligence of plants, it is undeniable that plants have a great ablity to sense and respond to their environment. The
Rodent Activity Transmissions (RAT) systems
2016
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2016
This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
Phenakisti-scopes of Light
2003
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2003
Inside sixteen flowerpots placed in a dark room, motors run to rotate transparent disks. A viewer peeking into a flowerpot will find an animation of the images printed on the transparent disk, illuminated by the switching of small white LED, and
Room of One`s Own
1990
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1993
ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with movable periscopic viewing device bridges the
Peep Hole
2011
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2013
This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims
Time to kill
1997
Video / photo-installation and book depicting self-portraits and neighbour-peeping pictures side by side. (source: http://marnixdenijs.nl)
Peepshow@thenickle
1996
Event: Peepshow@thenickleInstitution: Nickle Arts Museum/ University of CalgaryComment:
The Pleasures of the Peephole: An Archaeological Exploration of Peep Media
2006
Huhtamo, Erkki. The Pleasures of the Peephole: An Archaeological Exploration of Peep Media In Book of Imaginary Media: Excavating the Dream of the Ultimate Communication Medium, edited by Eric Kluitenberg, 74-155. Rotterdam: NAi, 2006.
Instant Messaging
2002
Instant Messaging consists of an ad hoc network - spontaneously created network on top of an existing network - of software generated flies. The software works in a similar manner to a real-time peer-to-peer messaging software. The generated flies
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