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  • max mip tex -
    chad and I were playing around with running some of our half-life levels on a Hercules card [KyroII chipset] using the wrong drivers [Nvidia Geforce 2] . we suspected this might lead to something interesting, as they have very different ways of
  • Plant Sensors -
    Plants are very common in our world and and contain a vast amount of information. Although there are open debates about the intelligence of plants, it is undeniable that plants have a great ablity to sense and respond to their environment. The
  • This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
  • Inside sixteen flowerpots placed in a dark room, motors run to rotate transparent disks. A viewer peeking into a flowerpot will find an animation of the images printed on the transparent disk, illuminated by the switching of small white LED, and
  • Room of One`s Own -
    ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with movable periscopic viewing device bridges the
  • Peep Hole -
    This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims
  • Video / photo-installation and book depicting self-portraits and neighbour-peeping pictures side by side. (source: http://marnixdenijs.nl)
  • Event: Peepshow@thenickleInstitution: Nickle Arts Museum/ University of CalgaryComment:
  • Huhtamo, Erkki. The Pleasures of the Peephole: An Archaeological Exploration of Peep Media In Book of Imaginary Media: Excavating the Dream of the Ultimate Communication Medium, edited by Eric Kluitenberg, 74-155. Rotterdam: NAi, 2006.
  • Instant Messaging consists of an ad hoc network - spontaneously created network on top of an existing network - of software generated flies. The software works in a similar manner to a real-time peer-to-peer messaging software. The generated flies