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Anti-NATO Day - Participatory Cyber Attacks - STOPtheNATO.org
2001
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2006
"This project unfolded around an anti-NATO militarism web portal that was founded in August 2001 and ran until late 2006. The website gained international popularity over the years through covering news about NATO's expansion into Eastern Europe,
Amazon Noir - Hacking Monopolism Trilogy
2006
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2006
"In this project Amazon.com's website was the vulnerable target. We eluded their copyright protections with a sophisticated hack of the "Search Inside" service. We stole complete digital volumes of books, reassembled them into .pdf format and
P2P Gift Credit Card - Gift Finance
2010
video
"This project proposes an alternative financial model based on the Peer-to-Peer architecture for a more equal sharing of wealth in society. It offers an innovative participatory system using counterfeit virtual money. By issuing a visionary and
Free Range Grain
2003
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2004
Free Range Grain was a live, performative action that used basic molecular biology techniques to test for genetically modified (GM) food in the global food trade. CAE wanted this interventionist performance to demonstrate how the "smooth space" of
The Forest
1993
video
After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive
Conversation
1990
"Conversation" is an interactive multimedia show. As I am free to alter succession, lenght and speed of the animated sequences by exploiting the interactive possibilities of the computer, and as Tibor Szemzõ is also free to vary the musical motifs
iPad and iPhone apps
2014
Six interactive iPad/iPhone apps are available for free in the iTunes Store. They include: "Urban Rhythms," "Spine Sonnet," "Art Swipe," "4 Square" "Episodic" and "Time Jitters."
Perceptive Dislocations
2012
"Perceptive Dislocations" was a performative event at the Goethe-Institute Island in Second Life. Cyberspace: The Final Frontier. Since 1994 with the advent of the World Wide Web, online virtual 3D worlds promised us endless freedom to be and do
Terrarium
2002
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2002
TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control
Coleoptera
2018
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2019
video
Coleoptera Learning computer coding concepts for children (age 4 to 10) Developed for the Centre Pompidou, Paris © 2018-2019, Laurent MIGNONNEAU & Christa SOMMERER Coleoptera is an application that enables the creation of computer animated insects
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