Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
340
341
342
343
(current)
344
(more)
622
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Architecture´s New Media: Principles, Theories and Methods of Computer-Aided Design
2004
Kalay, Yehuda E.. Architecture´s New Media: Principles, Theories and Methods of Computer-Aided Design. Cambridge, MA: MIT Press, 2004.
Envisioning Science: the Design and the Craft of the Science Image
2004
Frankel, Felice. Envisioning Science: the Design and the Craft of the Science Image. Cambridge, MASS: The MIT Press, 2004.
Werner A. König
(*1978 in Ravensburg) ) is a doctoral candidate with the Human-Computer Interaction Group at the University of Konstanz. He is an associated member of the DFG graduate program "Explorative Analysis and Visualization of Large Information Spaces« and
Brenda Laurel
Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
Internet and Architecture: Explorations in Emerging Architectural / Typologies and Design Processes
2002
Huang, Jeffrey and Thomas Schroepfer. Internet and Architecture: Explorations in Emerging Architectural / Typologies and Design Processes , 1-12. Pomona, California: 2002.
Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
Néstor Lizalde
Néstor Lizalde, 1979 Zaragoza (Spain).His work explores the possibilities raised in the art world through the so-called new media. With an academic background: Bachelor of Fine Arts, Master in Visual Arts and Multimedia, Advanced Design and
John Maeda
John Maeda is an artist, graphic designer, computer scientist, university professor and author. He is world-renowned for his work with web-based interactive motion graphics and an advocate for the notion of simplicity in the digital age. Maeda was
Seigo Matsuoka
Seigo Matsuoka is Director of the Editorial Engineering Laboratory. Born in Kyoto in 1944, Matsuoka graduated from Waseda University School of Letters. He founded the publishing house Kosakusha and began publishing Object Magazine in 1971. As
The Theatre of Virtual Reality
1992
Reaney, Mark. The Theatre of Virtual Reality Theatre Design and Technology XXIX, no. 2 (Spring 1992): 29-32.
1
…
(more)
340
341
342
343
(current)
344
(more)
622