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  • Char Davies is internationally recognized for pioneering artworks using the technologies of virtual reality. Originally a painter, she transitioned to digital media in the late-80s, becoming a founding director of the 3-D software company Softimage.
  • Caterina Davinio is an Italian computer artist, writer, and curator. Born in Foggia in 1957, she was raised in Rome and received her degree in Italian Literature at Rome University La Sapienza, where she studied with Giulio Carlo Agan, Alberto Asor
  • Information sites https://microartsgroup.com https://geoffdavis.org Micro Arts’ Geoff Davis computer generative art is now in the Francisco Carolinum Museum, Linz, Austria; the Franke Foundation collection, Germany; the Computer Arts Archive, UK;
  • Sonya Rapoport was born in 1923 and is an American conceptual/digital artist and New media artist who has created computer-assisted interactive installations and participatory web-based artworks.
  • Artist: Sérgio RebeloComment:
  • Elke Reinhuber is not your average artist, because she became a specialist on choice, decision making and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores in particular alternative layers of the here and now
  • Joe Davis, born 1950, is a research affiliate in the Department of Biology at MIT. He "is an artist who has done extensive research in molecular biology and bioinformatics for the production of genetic databases and new biological art forms."
  • Marnix de Nijs is a Rotterdam based artist who explores the dynamic clash between bodies, machines and other media. His works include mainly interactively experienced machines that play with the perception and control of image and sound, but also,
  • Dennis Del Favero is an Australian artist and professorial fellow. He has been awarded numerous Artist-in-Residencies and Fellowships, including an Artist-in-Residence at Neue Galerie Graz and an Australian Research Council Australian Professorial
  • Lives and works in Brussels My main interests focus on social psychology and perception and their application in multimedia interactive installations. These projects attempt to widen the mind's potential for perception using different production