Archive Search

  • In front of the Memory Void in the Jewish Museum Berlin, there is a seven-armed candelabrum - the installation Menora by the artist Michael Bielicky. Instead of flames, seven monitors, on which fire signals flicker, crown the candelabrum. The signal
  • Variations 504 is an interactive music installation that engages viewers by allowing them to control the music they hear by interacting with the sculpture. It consists of an array of balls, tubes and cubes. By moving the balls, participants can mix
  • Lautriv's body is an interactive sculpture. Both sexes are contained in unique figure, composed by a synthesis of classical forms: the head of Medusa, the ears (serpents) of Medusa, the chest and hand of Discobolo and the abdomen and legs of
  • Light/Depth -
    A public art for skaters. A sculpture done in collaboration with MATSUO Haruyuki,which skateboarders can skate on. The desire to have an art work for skaters, this sculpture was made as a public art even though it was my first work. Reproduced in
  • Dreamgenerator -
    Dreamgenerator 4 ( detection, transformation, 3D generating ) reacts and transform according to events (sound, motion , light) within the building at Lärarhögskolan in Stockholm. The result is a real-time generated 3D world/model that transforms
  • automated mirror sculpture (stainless steel mirrors, baltic birch, electrical motors) 76 3/4 x 41 1/2 x 8 inches 194.9 x 105.4 x 20.3 cm
  • Echoing Narcissus -
    Echoing Narcissus is an interactive sound-sculpture in the form of a well, covered in copper sheet and printed circuit boards. It is a re-telling of Ovid's myth of Narcissus and Echo. All sounds made in the proximity of the sculpture are
  • In "Dislocative Sculptures," Goethe-Institut Second Life Artist in Residence Tamiko Thiel and the United|Dislokations|Kartell (U|D|K) used the unique physics of building in Second Life to create a sculpture that could exist nowhere else. Cyberspace:
  • plastic trade-off -
    in cooperation with Gerald Nestler --- plastic trade-off is a light sculpture as well as a virtual knowledge space. It visualizes global financial markets and thus a core element of global economy. plastic trade-off could be described as a
  • What is the condition of the art object in the age of networking and telematics? The piece entitled Dialogical Drawing, 1994, by Eduardo Kac, addresses this question by presenting two identical objects simultaneously at two distinct exhibition