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D-G Cabine
2003
-
2004
An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
Vice Box
2012
-
2014
This very small, pocket size, sculpture allows the viewer to build his own portrait based on his sins and vices.
Hybrid Space
2002
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2002
This work on lies and propaganda completes the “decor” of a Museum from the Soviet era that is nonetheless open to contemporary art. The almost constant real/virtual duality blends with that of solitude/multitude. The polar explorer, an isolated
Bio-Présence
2013
-
2013
The Biopresence project began with the destiny of Biscarosse's elm trees, which is indeed the story of all the elms of France, which the so- called "elm disease" has practically wiped from the French countryside. This obliteration has diminished an
Syracuse Tree
2013
-
2013
... effects of new technology, Olga
Kiss
eleva has singled out the...
Conclusive Evidence
2007
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2007
... in "Conclusive evidence", Olga
Kiss
eleva chose the shores of...
World Wide VIP
2000
-
2000
Three accessories identify a VIP: his/her passport, cell phone and international credit card. One sculpture condenses these three products into one. To attain this trophy, visitors must take a journey dotted with contradictory messages vaunting the
Time Value
2012
-
2014
...With this work Olga
Kiss
eleva offers a perspective on current developments and...
Tweet Time
2014
-
2014
... at the ARNUM laboratory, Olga
Kiss
eleva continues to reflect on the...
Plane
2000
-
2000
Three destinations host this performance, which consists of producing the same “micro-action” of throwing a paper plane. A video relates the stages of these initiation voyages to a Stalin- era building in Moscow, to the Grand Canyon in Arizona and
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