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  • D-G Cabine -
    An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
  • Vice Box -
    This very small, pocket size, sculpture allows the viewer to build his own portrait based on his sins and vices.
  • Hybrid Space -
    This work on lies and propaganda completes the “decor” of a Museum from the Soviet era that is nonetheless open to contemporary art. The almost constant real/virtual duality blends with that of solitude/multitude. The polar explorer, an isolated
  • Bio-Présence -
    The Biopresence project began with the destiny of Biscarosse's elm trees, which is indeed the story of all the elms of France, which the so- called "elm disease" has practically wiped from the French countryside. This obliteration has diminished an
  • Syracuse Tree -
    ... effects of new technology, Olga Kisseleva has singled out the...
  • Conclusive Evidence -
    ... in "Conclusive evidence", Olga Kisseleva chose the shores of...
  • World Wide VIP -
    Three accessories identify a VIP: his/her passport, cell phone and international credit card. One sculpture condenses these three products into one. To attain this trophy, visitors must take a journey dotted with contradictory messages vaunting the
  • Time Value -
    ...With this work Olga Kisseleva offers a perspective on current developments and...
  • Tweet Time -
    ... at the ARNUM laboratory, Olga Kisseleva continues to reflect on the...
  • Plane -
    Three destinations host this performance, which consists of producing the same “micro-action” of throwing a paper plane. A video relates the stages of these initiation voyages to a Stalin- era building in Moscow, to the Grand Canyon in Arizona and