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IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil
2018
LUCENA, Tiago and Diana DOMINGUES and Hygor V. P MARTINS. Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil 24th ISEA - International Symposium on Electronic Art 1 (2018): 390-393.
Universal Everything
Matt Pyke (b. 1977, UK) formed the multi-disciplinary design studio Universal Everything after many years with seminal design agency The Designers Republic. Universal Everything features an ever-growing network of programmers, artists, designers and
Art and Telematics: Towards a Network Consciousness / Kunst und Telematik / L´Art et le télématique
1984
Ascott, Roy. Art and Telematics: Towards a Network Consciousness / Kunst und Telematik / L´Art et le télématique In Art + Telecommunication, edited by Heidi Grundmann, 25-67. Vancouver: The Western Front, 1984.
Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities
2005
D'Agostino, Peter. Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities In The Ubiquitous Network / GARR Conference, Pisa: 2005.
Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment In European Network for Intelligent Information Interfaces: Community of the Future, edited by Mimo Caenepeel,
The World Generator / The Engine of Desire
1996
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1997
The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
chris Ziegler
Chris Ziegler (*1963, Karlsruhe, D) is media artist and director since early 1990‘s of numerous international collaborations of interdisciplinary projects in the field of new media with the performing arts. He holds a Diploma in Architecture,
Eighty Seven Questions About Artistic Research
2015
Caviezel, Flavia & Schwander, Markus and Pat Badani, ed. Eighty Seven Questions About Artistic Research. Vol.ELIA Conference: Economies of aesthetics. https://issuu.com/swissartisticresearchnetwork/docs/170602_sarn_87-questions_epub_doppe th
Selling and collecting art in the network society. Interactions among contemporary art new media and the art market.
2016
Waelder, Pau. Selling and collecting art in the network society. Interactions among contemporary art new media and the art market. Phd Thesis, Universitat Oberta de Catalunya, Barcelona, February 2016.
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