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  • Benayoun, Maurice. Notes sur l´oeuvre interactive (1997).
  • Crighton, Gary. The Real and the Virtual: Karl O´Donoghue Interviews Char Davies New Media Notes: Art and Technology in Ireland , no. 2 (March 1999).
  • Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity, edited by Colin Beardon and Lone et. al. MalmborgVol.9. Lisse: Swets and Zeitlinger Publishers, 1998.
  • Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity: A Reader, edited by Colin Beardon and Lone Malmborg, 101-110. Lisse: Swets and Zeitlinger Publishers, 2002.
  • Van der Stappen, Frank and Robert-Paul Berretty and Ken AND Overmars Goldberg. Geometry and Part Feeding In Sensor Based Intelligent Robot Systems, edited by H. Bunke and H. I. et. al. ChristensenVol.2238. Lecture Notes in Computer Science, ,
  • Pui, Susan and Sonia Boyce and Mimi Lok and Rob et. al. Stone. Golden (Notes). London, UK: SPSL, 2007.
  • Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006):
  • William Kentridge -
    The exhibition William Kentridge offers a retrospective of the artist’s entire body of work, with particular emphasis on his latest pieces. It includes more than 70 works: drawings, animated films and sculptures. Noteworthy among the major works on
  • Romeo to Tripoli -
    Based on a hydraulic microphone and spark gap transmitter devised by Q.Majorana and G. Vanni in 1905. A stream of vitriolic acid, modulated by sound waves, controlled the flow of electricity to the transmitter and used to make the very first long
  • Nöth, Winfried, ed. Intelligent Environments: Bodyarchitecture and OP_ERA. Kassel: Kassel University Press, 2002.