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  • SM Lives in São Paulo as a New Media Artist and Researcher employing computer-based technologies and moving-image associated to architectural constructions in the production of art. Michelin investigates the production of social space through
  • Fleischmann, Monika et. al.. The Virtual Balance: An Input Device for Virtual Reality Environments In Proceedings of the 6th Interfaces, Man-machine interaction, La Lettre de I´IA Nr. 123, , 20-23. Montpellier: 1997.
  • Fleischmann, Monika and Wolfgang Strauss. The Virtual Balance: An Input Device for VR Environments. : GMD Forschungszentrum Informationstechnik, 1999.
  • Vanouse, Paul. The Relative Velocity Inscription Device Signs of Life: Bio Art and Beyond, Ed. Eduardo Kac, MIT Press (2007): 277-283.
  • Kusahara, Machinko. Device Art: A New Approach in Understanding Japanese Contemporary Media Art In MediaArtHistories, edited by Oliver GrauCambridge, MA: MIT Press: 2007.
  • Ferreira, Helena and Ana Vicente, ed. Post-Screen: Device Medium and Concept. Lisbon: CIEBA-FBAUL, 2014.
  • Pearlman,Ellen. The Brain As A Reintrpretation Device Sounds, Image, Data-NYU Steinhardt/Goldsmiths/Leonardo (July 2015).
  • Event: Device Art SymposiumInstitution: Ars Electronica Linz GmbH & Co KGComment:
  • Karl Salzmann (*1979 in Bludenz) is a sound and media artist currently based in Vienna. In his artistic practice he uses sound and noise and combines them in performance, conceptual and installation art. His work is characterized by the visual
  • Ishii, Hiroshi and Angela Chang and Ben Resner and Brad Koerner and XingChen Wang. LumiTouch: An emotional communication device CHI ’01 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’01). Association for Computing Machinery