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  • Frames -
    Grahame Weinbren's Frames is an interactive, three-screen projection work, using infra-red sensor arrays to detect user input, combined with randomly accessible video under computer control. It was commissioned by the NTT InterCommunications
  • IP Network Design Workbench is a system to make performance simulation tools more accessible to a group of experts during the IP Network design process. Using TUI, it became possible to control multiple simulation parameters directly and in
  • I Wanted to See All of the News From Today provides an immersive experience by amassing the front page of hundreds of newspapers from around the world and displaying these images within the screen space of a single webpage. Continuously gathering
  • Place-Hampi - video
    Interactive visualization:The highly original feature of Place-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection. Its main attraction is the motorised
  • ClearBoard -
    ClearBoard is designed to integrate interpersonal space and shared workspace seamlessly. A design goal of ClearBoard is to allow a pair of users to shift easily between interpersonal space and shared workspace using familiar everyday cues such as
  • FishFace -
    FishFace is a gestural input device with proximal visual feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the
  • Liquid Language -
    It is an experiement in fluid text. Text appears on the screen, dissolves and transforms continuously, resulting in a representation of a wandering stream of consciousness. The structure of the work revolves around the three themes : forgetting,
  • Power Struggle is a live battle between four anti- viruses commented by an actor using the tone of a live football game report, a family altercation or a political confrontation. Each one tries to destroy the other three, eradicating everything in
  • After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive
  • "Conversation" is an interactive multimedia show. As I am free to alter succession, lenght and speed of the animated sequences by exploiting the interactive possibilities of the computer, and as Tibor Szemzõ is also free to vary the musical motifs