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  • Glitch Traces -
    Images collaged from screengrabs taken during the development of the 'Crosstalk' project in 2013-14. Source: Simon Biggs
  • Kac, Eduardo. Origin and Development of Robotic Art Art Journal 56, no. 3 (1997): 60-67.
  • Scott Snibbe is a pioneering digital artist and entrepreneur whose work includes apps, video, and interactive installations. His art is in the permanent collections of the Whitney Museum of American Art and the Museum of Modern Art (MoMA), which in
  • Novak, Jasminko. Development of Models and Paradigms for Interactive Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
  • Committee on Virtual Reality Research and Development and National Research Council, ed. Virtual Reality: Scientific and Technological Challenges. Atlanta, USA: The National Academies Press, 1995.
  • Fox Keller, Evelyn. Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines. Cambridge, London: Harvard University Press, 2002.
  • This project is developing new means for querying relational databases and live datastreams through the manipulation of physical objects. Parameterized query fragments are embodied as physical tokens ("parameter wheels"). These tokens are
  • Karen Alekyan was born in 1975 in Gyumri, Armenia. As a contemporary artist, his art reflects the social-economical pictures and global technological, scientific, cultural developments. The Contemporary Art is an inseparable part of the developing
  • Águeda Simó is a multimedia and research artist who investigates and teaches the interaction between art and science using new technologies. She started her artwork in the field of video developing an aesthetic that led her to work with computer