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A Horizontal Stereoscopic Display System & Mimesis, the Function that Made the Organ
2003
Simó, Águeda. A Horizontal Stereoscopic Display System & Mimesis, the Function that Made the Organ ACM DL SIGGRAPH’03 (2003).
Augenschein
2020
Augenschein — a light installation for the Stieglerhaus, St. Stefan ob Stainz, AT The eye has always played a vital role in human history, whether as the organ of vision or as a pivotal cultural symbol in the arts of all ages. In digital and new
Soft Factory
2010
The human cell is still a mystery to us in many ways. We cannot see it with the naked eye, only with the help of powerful microscopes. This Virtual Reality presents an imaginary inside of a human eukaryotic cell, enlarged about 300.000 times to
Phototropy
1995
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1995
video
"Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive. The interactive computer installation
Intro Act
1995
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1997
video
"Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
HAZE Express
1999
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1999
video
HAZE Express is an interactive computer installation that develops the metaphor of traveling and watching landscapes passing by through the window of vehicles such as trains, cars and air planes. When looking at a landscape at high speed, one does
VERBARIUM
1999
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1999
video
VERBARIUM is an interactive text-to-form editor on the Internet. At the VERBARIUMs web site, on-line user can choose to write text messages and each of these messages functions as a genetic code to create a visual three-dimensional form. A special
Morphogenesis
1996
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1997
concept The installation is about the evolutionary developement of a three dimensional organic form. it consists out of two coupled systems. one system exists in real space, visitors interact with a virtual organic projected onto a 4 by 3m back
Digital Body-Automata
1997
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1997
Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality
Mobile Feelings
2003
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2003
"Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile Feelings" lets people communicate with
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