Archive Search

  • Looking for God -
    The origin of the God-idea has always been a hot topic amongst those involved in seeking truth. Creationists will argue that the God-idea is built into us, believing that we were all made in the God's image. Evolutionists will argue that the
  • X is not the new Y, 2011 Electronic paper screens, arduino processor, battery, circuit board 16.5 x 8.6 x 1.8 cm Ed 4/100 + 3AP Over 500,000 combinations of proper names, companies and cities are presented as random inequalities.
  • LAM -
    A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
  • Not only does god play dice... but he sometimes throws them where they can't be seen - Stephen Hawking THE MACHINE IN THE GARDEN is an interactive videodisc installation dealing with gambling and spirituality, twin distillates of our
  • T_Visionarium, by Neil Brown, Dennis Del Favero, Matt McGinity, Jeffrey Shaw, Peter Weibel, is an experimental new media work that offers the means to capture and re-present televisual information, allowing viewers to explore and actively edit a
  • The interactive artwork " Ecorces" invites to virtually hollow out memories and layers inside the flesh of wood. The notion of "écorces" (barks) refers to the skin of the tree as well as to the skin of the human body, as a surface of appearance, at
  • Thomas Tallis, one of the most influential English composers of sixteenth century, wrote Spem in Alium nunquam habui, a choral work for eight choirs of five voices, to mark the fortieth birthday of Queen Elizabeth I in 1575. This piece of music
  • ambientROOM -
    The ambientROOM is a Tangible Bits platform which explores the use of ambient media as a means of communicating information at the periphery of human perception. The ambientROOM allows users to be aware of background bits using ambient display media
  • Timeline
    Timeline (2004) started out as a poem about getting old, for which I collected a small database of images found on the web which resonated with the lines from the poem. Interactively, the work is based on the device used in packages like Adobe