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  • Ray, Tom. Evolution and Complexity In Complexity: Metaphors, Models, and Reality, edited by George A. Cowan and David Pines and David Metzger, 161-173. Boston, MA: Addison-Wesley Publishing Co, 1994.
  • ... In Interacting with Virtual Environments, ...
  • Casares, Nilo. Net.art público In Museología crítica y Arte contemporáneo, edited by Jesús-Pedro LorenteVol.1. , 10. Zaragoza, Spain: Prensas Universitarias de Zaragoza, 2003.
  • Ray, Tom S.. Software Evolution Systems, Control and Information 40, no. 8 (1966): 337-343.
  • Ascott, Roy. The Architecture of Cyberception In Architects in Cyberspace, edited by M. Toy, 38-41. London: Academy Editions, 1995.
  • Pui, Susan and Nina Ernst, ed. Faster, Higher. London, UK: Film and Video Umbrella, 2009.
  • Roy Ascott
    Moore, Lila. Roy Ascott In Bloomsbury Encyclopedia of New Media Art: History and Theory, edited by F Franco and C. Gere, 23. : London: Bloomsbury, 2024.
  • Casares, Nilo. net.art:_SUS_ANTECEDENTES_Y_ACTUALIDAD_EN_LA_COMUNIDAD_VALENCIANA In En torno a los últimos 30 años del arte valenciano contemporáneo (II), edited by Román De la CalleVol.1. , 22. Valencia, Spain: Real Academia de Bellas Artes de San
  • Ècole Nationale Supérieure des Beaux-Arts, ed. Connexions: art, réseaux, média. Paris: Ensb-a, collection Guide de l´Etudiant en Art, 2002.
  • Langton, Christopher G., ed. Artificial Life. An Overview. Cambridge, MA: MIT Press, 1995.