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Looking Glass Playgrounds Hit the Entertainment Bullseye
1993
...ouis M.. Looking Glass Playgrounds Hit the Entertainment Bullseye Virtual
Reality
World (Nov. - Dec. 1993): 41-48.
Interactive Virtual Environments for the World Wide Web
1997
... for the World Wide Web In Steoroscopic Displays and Virtual
Reality
Systems IV, edited by Scott S. Fisher and Mark Bolas and John...
Grove
1994
... landscape elements and electronic images which builds another
reality
. (Artecno)
Garden Of Changes
2020
-
2020
... gamification and the pace of jump-and-run games, the Virtual
Reality
application invites to ponder, reflect and appreciate the...
Chiara Passa
... of techniques technologies and devices - often using virtual
reality
and augmented
reality
technologies as an artistic medium to...
Managing Entities for an Autonomous Behavior
1994
... for an Autonomous Behavior In Artificial Life and Virtual
Reality
, edited by Nadia Magnenat-Thalmann and Daniel ThalmannLondon:...
Presence in Immersive Virtual Environments
1993
... Environments In Proceedings of the IEEE Conference - Virtual
Reality
Annual International Symposium, IEEE Neural Networks Council,...
FILE - Electronic Language International Festival
2000
Agueda Simó
... and afterwards on interactive installations and virtual
reality
. She holds a Ph.D. in Fine Arts from the University of the...
Jules Verne
1985
... outside the theatre. The installation used the same augmented-
reality
technology that was first applied in Viewpoint (Paris, 1975)....
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