Archive Search

  • Fleischmann, Monika and Wolfgang Strauss. Visual Architecture, Design and Art: Faces of the Body Interact, Magazin + Internet 4 (1994).
  • Fleischmann, Monika and Wolfgang Strauss. The Body as an Interface DOMUS: Magazin for Architecture Design Art Communication 779 (Februar 1996 1997).
  • Fleischmann, Monika and Wolfgang et. al. Strauss. Murmuring Fields - the making of e-MUSE DESIGN, I3 Magazine, EU ESPRIT projects (1998).
  • F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,
  • is an artist, filmmaker and musician based in Glasgow. He studied printmaking at Duncan of Jordanstone College of Art and Design in Dundee. He creates cinematic collages that have often been linked to the British Free Cinema movement of the 1950s.
  • //////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the
  • Prophet, Jane. Imag(in)ing the Cyborg In Desire by Design: Body, Territory and New Technologies, edited by Cutting Edge Research Group, 51-60. London, UK: IB Taurus, 1998.
  • Barfield, Woodrow and Thomas A. Furness. Virtual Environments and Advanced Interface Design. Oxford: Oxford University Press, 1995.
  • Cruz-Neira, Carolina. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE (1993).
  • Hiroshi Ishii is the Jerome B. Wiesner Professor of Media Arts and Sciences, at the MIT Media Lab. He joined the MIT Media Lab in October 1995, and founded the Tangible Media Group. He currently directs the Tangible Media Group, and he co-directs