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Expositur - a virtual knowledge space
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
fluID - arena of identities
2003
-
2003
... an identity? It is the idea that single p
art
s of yourself belong together. It is the idea...
Vehicle Safety Sensor
2002
-
2003
"We have built a low-cost ($10) 2.4 GHz Wireless safety sensor for vehicles. This transceiver and antenna mounted to the driver-side car door could prevent dangerous and costly traffic accidents or personal injury to bicyclists and other motor
Tangible Video Browser
2002
-
2003
The Tangible Video Browser provides a tactile and efficient interface for viewing digital videos. Tokens act as both containers for a set of videos and controllers for selecting a video and navigating within the video. Placing a token on the
Phoxel Space
2002
-
2003
Phoxel-Space is an interface to enable the exploration of voxel data through the use of physical models and materials. Our goal is to improve the means to intuitively navigate and understand complex 3-dimensional datasets. The system works by
Illuminating Clay
2001
-
2002
... and computational simulations is of p
art
icular relevance. Landscape models are...
FemCity
2002
-
2003
... plans and personal dreams. At the st
art
ing point of the game, the players are set up in...
new element
1945
-
1967
Example
Interfaces
1990
-
1990
... on December 10, 1990, between a group of
art
ists in Chicago and another group in the Center...
Paris VideoPlan
1986
-
1988
... 35mm camera mounted on an electric c
art
, filming one frame every 2 meters. An encoder...
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