Archive Search

  • Kidnap -
    In this sensational precursor to Big Brother, two volunteers were selected from a few hundred applicants and subsequently kidnapped for a period of 48 hours.

    Selected finalists were chosen at random and put under surveillance. Following this...
  • Second Promenade -
    Boissiers Installation "Second Promenade" is based on different meshed media: images, sounds, music, videos and a computerbased text. This hypertext is in a close relationship to the original of Rousseaus Second Promenade and can be read variably by...
  • janus -
    A site specific installation, a 12-foot construction made of three light sources suspended above reflective surfaces in turn suspended above a 24+-foot drop, Installed in a warehouse next to the Thames in News Cross Gate, Londoon. (source:...
  • The Messenger is an Internet driven installation based on early proposals for the electrical telegraph, in particular those made by the Catalan scientist Francesc Salvá. It examines the metaphors encoded within technology, especially lost or orphaned...
  • Triggerhappy -
    Triggerhappy is a gallery installation whose format will be familiar to anyone who has encountered that early arcade game, Space Invaders combining an absurd quest for information with an old-fashioned shoot-em-up computer game. In this, it...
  • Speaking in tongues -
    Speaking in Tongues is a gallery based environment examining Our relationship with narrative and dataflow invisibly coursing through our environment all the time space where all manner of wireless transmission augments our Spheres of Influence while...
  • Transarchitectures -
    Architectures réactives de la communication

    Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière.

    Il prend forme en s'actualisant.

    L'architecture du virtuel c'est à la fois l'architecture de l'information et...
  • Missing matter -
    Architectures réactives de la communication
    Le virtuel c’est le réel avant qu’il ne passe à l’acte. Un non-espace non-matière. Il prend forme en s’actualisant.
    L’architecture du virtuel c’est à la fois l’architecture de l’information et...
  • En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres. Deux ans plus tard ce premier maillon d’un tunnel...
  • M2 video
    Overall, the event is cyclical; however, the groups spend variable amounts of time going through the chambers. The immersion room is the only area of the environment where visitors are allotted a fixed time. Also, each group of spectators contains...