Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
324
325
326
327
(current)
328
(more)
618
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
OP_ERA: Hyperviews
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
Deep Sleep (Slipstream Project II)
2004
-
2005
Deep Sleep moves backwards and forwards in time between a notorious Sydney psychiatric institution of the 1970's where patients were subjected to "deep sleep" therapy, and the Chelmsford Royal Commission, established in the 1990's to investigate the
Interview with Jeffrey Shaw (Part 2)
2011
video
On what the temporal understanding of space and the play of memory
Loc-reverb
Loc-reverb develops Colsons themes of location and memory, concerns seen in an earlier CD-ROM "Mindtracker". Loc-reverb blends photography and moving elements to portray the artists interrogation of locations, in particular London. It presents the
Plot Against Time #2 (Flurry)
2008
-
2008
The second in the series, "Plot Against Time #2 (flurry)", tracks individual snowflakes whirling in the complex turbulence created by the rigorous and minimal forms of Mies van der Rohe's Toronto Dominion Centre skyscrapers and the Al McWilliams
Geo quick response
2012
The Geo Quick Response project proposes to modify and question the representations of the geopark landscape, and also aims at making visitors aware of the more global problems raised by this landscape. By having visitors to interact with the work
Agent
2008
Agent captures people as a temporal trace. If a viewer remains stationary in the space before the screen they progressively become more solid and corporeal in their appearance. If they move they transform into a will'o'wisp like ghost or sprite,
CAST TO THE BOTTOM
2017
video 2,38 The video was created for the track Cast to the Bottom from the album The Great Crater by Scanner (Glacial Movements, 2017). Composed of landscape 3d digital simulation and digitally processed video recordings, the video shows a virtual
Approximately 3 Dimensions
2016
-
2016
To make a hole, three dimensions are necessary. In the two-dimensions of the iconic thought experiment Flatland, organisms that sustain their existence through a digestive system characterized by two holes, would find themselves split in two along
INTROSPECTION: KALEIDOSCOPIC GAZE & SPIRAL FLOATING
2010
Uršula Berlot, Kaleidoscopic Gaze, 2010 video projection onto an image on a mirror (video loop 6′); two mirrors (90 x 180 cm; 90 x 110 cm), foil covering, projection and reflected light Site specific video installation; variable dimensions Uršula
1
…
(more)
324
325
326
327
(current)
328
(more)
618